![]() ![]() Fixed: Starting position on scrolling lists is cutting off the top outer glow of the grid selection.Fix clients having a delay in picking up items from host.Fixed: When assigning villager to an empty house, the message 'The housing is already occupied' shows."Only Journey characters may enter a Journey world" message is carried over to an invite when an invite is accepted from this screen.Fixed: Cursor goes missing on accepting host invite being in 'Page Groups' screen of Interface tab.Added PS4 multiline editing on Signs/tombstones.Fix click through on info accessories through to the slot below.Fixed: Settings become inescapable if user has option popup open when splitscreen orientation is changed.Add a controller binding to open an item in research from inventory.Fixed: After selecting a coin/ammo slot while in-world, returning to the regular inventory changes the selected item to a righthand inventory slot.Fixed: Item is deleted in MP world by Client if held in hand from a chest, when closing down the chest.Fixed: Dying during craft/dupe search locks player in typing prompt which prevents movement & inventory access via "Esc".Fixed: Pickup range needs to be the same for both increased and normal placement range.Mouse & keyboard refinements to better match PC.Again, please keep in mind that this Alpha is primarily intended for developers as an audience - so play around with it at your own risk!Īs always, you can keep track the current progress and such more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)ĭevelopers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. Of course, the TML 1.4 Alpha remains available for you to check out. Side-experiments with bettering the overall API designs Post-merge improvements for the asset system redesign Topological sorting-based redesign of interface layers and world generation passes Data-oriented rework of tiles (1.4_data_oriented_tiles) A final redesign of audio systems (1.4_soundfix) Our main development focus is currently on the following: NET 6 with C# 10, and a repair of the current modded sound playback design (Thanks, ExterminatorX99!). Recent noteworthy progress includes a move to the fresh. We continue onward, working tirelessly towards the goal of tModLoader for Terraria 1.4. ![]()
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